Okay so I'll start with saying that I know parts / versions of these suggestions may already be happening / being put into place but my suggestions take that on board and create what I believe would be more effective in terms of what I think Habbox needs.
Before I start though some kudos is needed as it seems certain things are beginning to pick up and there are things happening, notably for Halloween, and that's great. HxL listeners seem to be on the up, although nowhere near as high as they could be, it's obviously seeing some improvement.
However I personally think that Habbox is far too complicated and since the merge and Habbox's slight decline in client popularity, this is even more the case. Habbox is too bureaucratic for what it is right now and I think this needs cutting down on considerably so things can get better and better. I'm not suggesting Habbox is doomed for inevitable failure, and I do think it will continue to progress (notably when V6 is introduced) however I do think this progress could have more of an impact and happen a lot faster if some controversial but necessary changes are made notably to management and department structure.
Habbox.com - Okay so Jake highlighted this in his thread I think and it's something I've said a few times in Manager's Meetings, Habbox.com should be the core of Habbox and everything should flow off of that. HxF itself can only be popular if you have a steady stream of members and if you look at any Habbo fansite the ones with the most popular forums are the ones with the most popular sites. Trying to advertise a forum as a sole fansite (note: HabboForum) is largely difficult and unsuccessful, even with the help of Habbo Staff apparently.
We have V6 coming, that's the first key change. However I think the overall site management needs overhauling along with its introduction. I personally think the content department and position of content AGM (sorry Alkaz) is largely obsolete. Myke and Martin largely manage their departments very well and as far as I can remember both departments are largely self sufficient. This leaves the Content AGM as pretty much, the Content Manager and little else. I personally suggest dissolving the current content department upon V6 and doing the following:
Site Manager - Manages the site (duh!) in that he or she has a knowledge of the coding required to maintain it, and the technical ability to fix any bugs that may occur. Furthermore the Site Manager will be in charge of maintaining and tending to content. In all honesty (no offence to Content Designers) it's a job that doesn't require much and once the guides and so on are in place they require very little work. If SPAG is right first time what is there to do? Most of the things on the site will update manually, it just requires someone with a knowledge of how it all ticks (I would say HotelUser for this job, on the basis he is or at least was single handedly coding the thing, if not - James). It's nothing a Site Manager shouldn't be able to handle alone, but in the event he can't...
Department Managers - Have site access to edit pages relevant to their departments. For example the HxHD Manager can help maintain the guides. It makes sense to extend their responsibility to ensuring the SITE is updated and maintained because they work for Habbox.com and therefore should be working to make sure it is a success.
Okay so this is just a brief overview really. It would require some technical details being fine tuned but I really do think the content team is pretty much obsolete and this would be a much more sensible way of keeping the site well maintained and up together. It also means projects such as V6 can move much faster and efficiently than it has done already.
The Site Manager would also ensure that news, rares and graphics are up to a proper standard but their focus would be on making sure this was all to a relevant standard. They are not a manager's manager, as it were (as AGMs are) and they are not concerned with the staffing of news / graphics / rares (more on this later). They will also be in charge of ensuring the radio is working technically, as HxL will merge into Hx.
General Management - In light of the above changes you know already that I think the Content AGM role should go. I also think changes should be made to the roles of GM, AGM (Staff) and AGM (Community). In doing this, changes at Dept Management level are inevitable.
General Manager - In all honesty, have a look at what the General Manager actually does (this isn't specifically aimed at Matt, btw, it is the role I am talking about). Okay the General Manager does a lot, that is true, so I guess the question is what does the role of General Manager actually do that the other layers of Management don't do already? It's essentially another layer of pointless bureaucracy and approval, and it has become a role that essentially restricts what Matt can really do. Therefore...
The General Manager should essentially become the Manager's Manager. The dissolution of AGMs (more next) will mean this role can be transferred to him. He or she is, naturally, concerned with the goings on within each department but now becomes the Manager of the Department Managers. His or her role becomes focused on whether or not they are meeting the standards they should be, responding to complaints about them and ensuring each department is running at full capacity.
Jin needs to relinquish all or most of his power to the GM, allowing them to make decisions on the ground as and when necessary.
Assistant General Manager (Staff) - The role that I loved irl, no denying that, but I will happily admit I exceeded my mandate here and I think it's impossible not to. Whether you think I was treading on toes or doing good for Habbox the fact is that anyone being promoted to "Assistant General Manager" isn't going to take the role on the sole basis of editing staff permissions. Ultimately the role is obsolete then as apparently this is all they should be doing, other than dealing with staff complaints which will now be covered by the GM at Dept Manager level and by Department Managers in regard to other things (below). Adding or removing staff permissions becomes the role of the (Assistant) Forum Manager.
So what happens to staff discipline, omg!?!?! Well simple really, in regard to the forum, the Moderators are able to infract Staff. Where a member of staff reaches x fixed amount of infractions they lose their job. It seems to make sense that this should be at the caution level, because the initiation of a caution would then remove their access to the staff forums and prevent any problems associated with delayed communication (if it was below the individual would know they were going to be fired before they were). If not a system could easily be implemented to properly manage it.
Other discipline (aka on Habbo) is explained below.
AGM (Community) - I essentially think this role should stay, as it is very important. This role however will remain embodied in the position of Deputy General Manager or if you'd prefer. The Deputy General Manager will primarily focus on Community issues. This isn't limited to the community departments however, it is his or her responsibility to ensure that all departments are working together to ensure the community are well catered. This will involve changing from the predominant one event an hour mindset to the Deputy GM coordinating department managers into working together for larger scale events and competitions that operate as a singular entity. Naturally the Deputy GM will be there to step in on other roles if the General Manager goes away or becomes otherwise indisposed.
Departments and their Management - Inevitably the Department Management structure and responsibility will have to change slightly in this instance. The GM has absorbed some of the AGM duties but other duties will have to be devolved down. Dissolving an unnecessary layer of bureaucracy and increasing communication between everyone.
Events and Comps - The dreaded merge. But yes, looking at it now it makes sense. You want to start looking at events on a grander scale, creating campaigns and projects that include everybody and everything. These two departments are closely linked so the two are brought together and can then create Forum Events (competitions) and Habbo events. It does actually make sense.
HxHD - Reduce the HxHD Staff Team to around five dedicated individuals who are community minded - i.e. they chat and integrate with the community and don't just offer help to random Habbos(and one manager), all with rights. Allow Department Managers access to the desk via the staff entrance (no rights). This encourages Managers to spend time on Habbo, increases the use of HxHD and forces HxHD Staff to be increasingly dedicated and HxHD Management to choose only the most dedicated and hard working individuals.
Managers and Discipline - On Habbo discipline and general attitude of staff becomes the responsibility of their managers (as it should be) rather than that of the now defunct AGM (Staff). Department Managers can also reply to complaints about their departments on a smaller scale. Obviously the GM responds to complaints on a larger scale and complaints about managers.
Events - Events are planned by the team of Managers. The Event Organisers then execute this. The Event Manager coordinates the planning but all managers must get involved and explain how they will contribute somehow, or just generally help with planning. The Deputy GM will chair and mediate these discussions and planning.
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Right so there is a lot to read and it sounds complicated, but imo it would make things a lot simpler. Most people will disagree and for some good reasons, but ultimately I think this would benefit Habbox no end. Although I highly doubt it will happen and that's fair enough because it's not my decision to make, I thought I'd throw my ideas out there anyway just to see what people think.